• GAME CHANGER 3 - STUDENT´S BOOK AND WORKBOOK AND DIGITAL

Game Changer will motivate students and help them develop the competencies they need to be the game changers of tomorrow. This lively English course is aligned with the competencies of the Base Nacional Comum Curricular (BNCC) and is specially designed to help teen students to be an agent of change from an attentive, careful and optimistic look, as it encourages them to embrace diversity and necessary conversations among the entire school community. With its fresh and fun approach to global real world-topics, Game Changer helps teachers prepare stimulating and easy-to-teach lessons that will ensure students are motivated and engaged throughout the whole school year. Also, Cambridge University Press has established a partnership with Instituto Ayrton Senna, one of the largest not-for-profit organizations in Brazil, and which has received the seal of approval for the creation of the UNESCO Chair in Education and Human Development for the projects and initiatives developed since 1994 in favor of Education. Empower your students to be game changers!

Código: L020-9781108918831
Código de barras: 9781108918831
Peso (kg): 0,301
Altura (cm): 1,00
Largura (cm): 21,00
Espessura (cm): 30,00
Autor KIRMELIENE, VIVIANE
Editora CAMBRIDGE UNIVERSITY PRESS - ELT
Idioma Português
Encadernação BROCHURA
Páginas 144
Ano de edição 2021

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GAME CHANGER 3 - STUDENT´S BOOK AND WORKBOOK AND DIGITAL